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Can UnityEngine.Eventsystem interfaces (IPointerClickHandler...) handle double tap touch ?

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Hello everybody, I want to know if the *PointerEventDatas.clickcount* property can be used for checking if there is a double touch the sale way it's used to check the double click ? For now, I mange to launch different actions for single click or double click but, if I use the Unity Remote app, it doesn't work and only the single click action is launch twice when I double tap. What am I doing wrong ? I hope I was clear, Regards

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