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Android device is recognized when building but not in editor

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Hello all, I set up my android device (Pixel 2) and everything looks good. It shows up in adb-devices command and it also shows up as a connected device in Unity's build settings. But it does not show up in **Edit -> project setting -> Editor** view and when I click on the play button in the editor the game starts on my computer and not in Unity Remote 5 application. Could you please help me? **I have installed all the SDKs and necessary Android related softwares using Unity Hub.**

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